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[Magic Leap] Magic Leap Plugin under Plug-in Providers doesn't disable o...
The Magic Leap Plug-in under 'Installable Plug-in Providers' does not get disabled in the first attempt when using the XR Plug-in Ma... Read more
[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce:1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub2. Enter an... Read more
Profile Analyzer 'Mode:' text has a smaller font size and a different al...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Profile Analyzer - Text issues when using 'Verdana' Editor font
How to reproduce:1. Create a new Unity project2. Download and import the Profile Analyzer package3. Capture/Load some data4. Switch ... Read more
[ProBuilder]Exception thrown on selecting "Strip All ProBuilder Scripts ...
MissingReferenceException thrown continuously on selecting "Strip All ProBuilder Scripts in Scene" OR "Strip ProBuilder Script in Se... Read more
[Profile Analyzer] "Filters" section text retains previous Editor Theme ...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Preferences by going to Edit->Preferences3. Switch to Professi... Read more
OnCollisionEnter is occasionally triggered on Start by a non-contacting ...
How to reproduce:1. Open user-submitted project (TestRoll2.zip)2. Open the SampleScene3. Observe the Console window, Enter and Exit ... Read more
Exceptions in looped finally blocks corrupt memory and cause crashes
How to reproduce:1. Download the user-submitted script(BreakIl2cppFinally.cs)2. Create a new Unity project3. Import the downloaded s... Read more
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a ... Read more
[SerializeReference] Deleting an element of list with SerializeReference...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the SampleScene3. In Hierarchy Window select "Cube" GameObject4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS