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Spline “Key” Field in Inspector window doesn’t have character limit, bre...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager window3. Find and Install “Splines... Read more
A DX11 shader error is thrown when compiling shaders for platforms witho...
Steps to reproduce:1. Download the attached user's project "ShadersAndroid2.zip"2. Delete the Library folder to simulate a fresh che... Read more
Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D....
The issue is described in really good detail here: [https://discussions.unity.com/t/rigidbody2d-slide-bug-when-combined-with-physics... Read more
Transform components are added when a prefab is baked with "TransformUsa...
Reproduction steps:1. Open the attached “IN-116482” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Open the E... Read more
[Quality Hackweek] A black separator appears when the left panel in the ...
How to reproduce:1. Create a new project2. Open the UI Builder (Window → UI Toolkit → UI Builder)3. Dock the UI Builder tab next to ... Read more
Animator states quickly jump during the Blackboard navigation when the p...
How to reproduce:1. Open the attached project "AnimatorRepro"2. Open the "SampleScene" scene3. Open the Animator window4. Enter the ... Read more
"Assigned editorAsset does not match type UnityEngine.Sprite" warning wh...
How to reproduce:1. Create a 2D project2. Create a ScriptableObject Script (Create > Scripting > ScriptableObject)3. Make a pu... Read more
[VFX Graph] Updating custom VFXType doesn't refreshed previously created...
Steps to reproduce: Import the provided package. Open the VFX inside named VFXG_BugRepro_CustomVFXType. Open the C# script named MyC... Read more
Rotation values flip in animation when importing FBX with a generic rig
How to reproduce:1. Open the attached “IN-117113” project2. Open the SampleScene3. In the Hierarchy window, select the "R_Up_leg" Ga... Read more
Missing [Serializable] attribute warning is thrown after installing pack...
Reproduction steps:1. Create a new project2. Open Multiplayer Center window (Windows > Multiplayer > Multiplayer Center)3. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS