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Serialization layout errors when using classes with arrays of structs co...
Steps to reproduce:1. Open user-supplied project2. Run the Sample scene Expected: no errors appearActual: errors appear Reproduced i... Read more
RectTransform.sizeDelta is not changed when only a large number's ones d...
How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Enter Play Mode Expected result: deltaSize.x is change... Read more
[Input System] doesn't compile when XR module is disabled and UI package...
How to reproduce:1. Open the "InputSystemTest.zip" project2. Observe the Console window Expected result: there are no errors in the ... Read more
Pop-up windows like Color Picker close upon clicking them when they are ...
How to reproduce:1. Create a new project2. In the Hierarchy window select Main Camera3. In the Inspector window click on the 'Backgr... Read more
Properties values do not rebind by the property names when changing Shad...
How to reproduce:1. Open the attached project "1239564.zip"2. Open the "Test" Scene3. Select the "Cube" GameObject4. Change "CustomM... Read more
[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce:1. Open the attached "1239551 repro" project2. Open the "TestScene" from the Assets folder3. Enter Play Mode4. Hold... Read more
Scroll Rect scrolls indefinitely if the Canvas it is attached to is disa...
How to reproduce:1. Open the attached "1239517 repro" project2. Open the "TestScene" from the Assets folder3. Select the "Image" Gam... Read more
Memory leak error upon recompiling after Play Mode when calling DefaultW...
How to reproduce:1. Open attached project "Sentry.zip"2. Enter Play Mode3. Exit Play Mode4. Add a comment in "bs.cs" script and retu... Read more
OnDisable and OnDestroy are not called on deleted ScriptableObject
How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more
Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...
How to reproduce:1. Download the tester-attached Scene(SampleScene.unity)2. Create a new Unity project3. Import and open the Scene E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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