Search Issue Tracker
[URP] Scene window is rendered gray and Game window is rendered black wh...
How to reproduce:1. Open the attached project "1241239.zip"2. Open the "Test" Scene3. Enter the PlayMode4. Exit the PlayMode Expecte... Read more
Fatal error in Unity CIL Linker when building with WebGL
How to reproduce:1. Open the "Core.zip" project2. Make sure that Development Build is unchecked in File > Build Settings3. Build ... Read more
[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more
Detaching and reattaching UnityEditor.UISystemPreviewWindow from Profile...
How to reproduce:1. Create and open a new Unity project2. Open Profiler window3. Scroll down and select UI Details4. Resize the Prof... Read more
Crash on "UI::CanvasManager::RenderProfiler" when selecting UI images in...
Reproduction steps:1. Open attached project "1241230_profiler" and scene "SampleScene"2. Enter Play Mode and then pause it3. Open th... Read more
Profiler image preview data is not displayed when the profiling informat...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler Modules... Read more
[URP] Stencil settings of Render Object does not get applied when changi...
Reproduction steps:1. Open the project from the attached file "1241218.zip"(link in edit)2. From Assets open the CustomForwardRender... Read more
Editor keeps repainting continuously when selecting a .txt file that con...
How to reproduce:1. Open the attached 'project-1241212.zip' project2. Select the 'problem-asset' file in the Project Browser Expecte... Read more
Splitter IndexOutOfRangeException when opening the editor
Steps to reproduce:1. Open the editor prior to changeset 682d3dec61152. Reset the layout to "Default"3. Open the Test Runner4. Close... Read more
Texture Wrap Mode settings display previously selected option in Scene v...
To reproduce:1. Open up users attached project2. Open 'SampleScene' Scene3. Choose 'cat.jpg' in Project > Assets4. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS