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0
votes
Fixed

[ECS] EntityQuery.CopyFromComponentDataArray is copying memory the wrong...

Package: Entity Component System (ECS)

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May 05, 2020

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Version/s: preview.6 - 0.10.0

How to reproduce:1. Open user-submitted project (CopyFromComponentDataArrayBug.zip)2. Open the SampleScene3. Enter Play Mode and che... Read more

0
votes
Fixed

ArgumentException errors are thrown when 2D Game Kit is imported for the...

Package: 2D PSD Importer

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May 05, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.2

How to reproduce:1. Create a new 2D project2. Install 2D PSD Importer from the Package Manager (If the package is not present)3. Go ... Read more

0
votes
Fixed

Profiler still collects samples and the Editor memory usage continuously...

Profiling

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May 05, 2020

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Version/s: 2018.4, 2020.2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more

0
votes
Fixed

[IMGUI] Sun dropdown icon overlaps with text when the "High Quality" opt...

Graphics - General

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May 05, 2020

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Version/s: 2017.1.5f1, 2020.1, 2020.2, 2020.2.0a10

In Skybox Material Sun dropdown icon overlaps with text when the "High Quality" option is selected. Refer the attached screenshot St... Read more

1
votes
Won't Fix

[SRP] Duplicate Additional Camera Data component gets added to prefab ca...

Package: Scriptable Render Pipeline Core

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May 05, 2020

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Version/s: 12.0.0

How to reproduce:1. Create a new 3D template project2. Create a prefab from the Sample Scene's Main camera and save the Scene3. Upgr... Read more

0
votes
Fixed

[D3D12] Extra/redundant Color Render Target is used for depth and shadow...

Graphics - General

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May 05, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Launch Unity using RenderDoc2. Open the attached project named "Case_1244224"3. Enter Play mode and capture the ... Read more

0
votes
Fixed

[Unity NetCode] InvalidOperationException is thrown when using Ghost Aut...

Package: Unity Netcode

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May 05, 2020

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Version/s: preview.6 - 0.1.0

How to reproduce:1. Create a new Unity project2. Import the Unity NetCode package3. Create a Cube and turn it into a Prefab4. Create... Read more

0
votes
Fixed

Application.ProcessWindowsMessage loading window is displayed when closi...

Terrain

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May 04, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce:1. Open the attached project "1244214.zip"2. Select "New Terrain" Terrain in Project window Assets folder3. Click P... Read more

0
votes
By Design

Part of a clickable label's area becomes unclickable when using GUILayou...

IMGUI

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May 04, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached 'project-1244210.zip' project2. Select the 'GameObject' in the Hierarchy window3. In the Inspe... Read more

0
votes
Fixed

[DOTS][HybridRendererV2] Position Node has incorrect results with conver...

Package: DOTS Hybrid Renderer

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May 04, 2020

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Version/s: 0.5.2-preview.4

How to reproduce:1. Open the attached project's Scene labeled "SampleScene_FOV"2. In the Project Window, select the "BuvketFov" Mate... Read more

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