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[Tag][Layer] Tag and Layer manager does not validate when only empty spa...
Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce:1) Create a new ... Read more
[2D Lighting] Changes made in the Cookie in Point Light reflected in Spr...
Changes made in the cookie in Point Light reflected in Sprite of the Sprite Light Steps to Repro:1. Open Attached project2. Select H... Read more
[Adaptive Performance] CPU and GPU levels are not managed right away wit...
Steps to reproduce:1. Open attached project2. Make sure you have Samsung Provider Package Version 1.1.6• Does not reproduce with Sam... Read more
[Adaptive Performance] Bixby button disrupts adaptive performance output
Steps to reproduce:1. Open attached project2. Build and run "Automatic Performance Control" scene on Android device3. Click the bixb... Read more
[HDRP] Shutter speed and Curvature cant be edited by dragging
Most float values in the inspector can be edited by dragging in the UI. Shutter speed and Curvature of the Camera component cant.I u... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more
SerializeReference throws an error in built game when using Odin - Inspe...
How to reproduce:1. Open the "pancakes.zip" project2. Build and Run the project Expected result: the built game doesn't throw any er... Read more
Animator window Animation Transition documentation button leads to a mi...
To reproduce:1. Open attached project ("case_1244898.zip")2. In the Animator window select Animation Transition3. In the Inspector w... Read more
Collab re-enables itself after being turned off
Steps to Reproduce:1. Create a Collab-enabled Project with at least one publish made already.2. Open the Services Window and toggle ... Read more
ColorField has no outer border when showEyeDropper is set to false
To reproduce:1. Open attached project ("case_1244882.zip")2. From the menu bar select BUG > Test3. Observe color fields in an ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS