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0
votes
Fixed

[UI] Redundant text about Shadowmask mode is shown in the mixed lighting...

IMGUI

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May 27, 2020

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Version/s: 2020.2.0a13

Steps to repro:1. Create the new project;2. Open the 'SampleScene' scene;3. In the Lighting window under the Mixed lighting foldout ... Read more

0
votes
Fixed

Math expressions evaluate when the first digit is entered after the oper...

Package: 2D Sprite

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May 27, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open attached project "SpriteExpression.zip"2. In Project window, select "test.png"3. In Inspector window, ope... Read more

0
votes
Not Reproducible

Attaching Microsoft Keyboard with fingerprint reader crashes unity

Package: Input System

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May 27, 2020

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Version/s: 1.0

see title, not much more to go on, don't have the device ourselves -repro:--create new project--import input system package--attach ... Read more

0
votes
Fixed

[2D] Unable to add and remove Texture in the list under "Secondary Textu...

Package: 2D Sprite

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May 27, 2020

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Version/s: 1.0.0

In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" an... Read more

6
votes
By Design

[WebGL] VideoPlayer is stuttering on WebGL builds when using Firefox bro...

WebGL

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1250852-VideoStutter.zip")2. Switch the build target to WebGL3. Build and run... Read more

4
votes
Fixed

[DX12] "Failed to create heap" error is thrown on switching graphics API...

DirectX12

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May 27, 2020

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Version/s: 2020.2.0a11, 2020.2.0a13

"Failed to create heap" error is thrown on switching graphics API to DX12. Refer the attached video Steps to reproduce:1) Create a n... Read more

0
votes
Fixed

[HDRP][2019.3] Crash on m_CurrentBuiltInBindMask when Shader Async Compi...

Package: Scriptable Render Pipeline HD

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May 27, 2020

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Version/s: 7.2.1

How to reproduce:1. Delete the folder BeverlyHills\Library\ShaderCache in the project folder2. Open the project3. Open the 'Bootstra... Read more

1
votes
Fixed

ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...

Visual Effects - Legacy

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May 27, 2020

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Version/s: 2018.4, 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "particlebake.zip" and scene "SampleScene"2. In Hierarchy window, select "Particle System"... Read more

0
votes
Fixed

Main light shadows are ignored in favor of additional light’s shadows

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce:1. Open AngryBots22. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)3. Search in hierarchy t:light4. Dis... Read more

0
votes
Not Reproducible

(Mac OpenGLCore) Scene View camera (named “SceneCamera”) appears in list...

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce:1. Open Attached project2. Open SampleScene3. Select Main Camera4, Add a new camera to stack-Observe “Scene Camera” app... Read more

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