Search Issue Tracker

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

-

Oct 03, 2019

-

Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

1
votes
Fixed

Touch not registered if New Input System Pointer Behavior is "Single Uni...

UI Toolkit Framework

-

Jun 04, 2022

-

Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project "Bug Report.zip"2. Build the project for iOS/Android and deploy it to a device3. In the app press t... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

4
votes
Fixed

VisualElements that use TrackPropertyValue keep tracking properties when...

-

Jun 18, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.7f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/BugDemonstrator.asset” asset3. Click the "Add Tracki... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

-

Mar 25, 2015

-

Version/s: 5.1.0a3

1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

-

Sep 24, 2019

-

Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

-

Aug 25, 2019

-

Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

-

Dec 05, 2019

-

Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

1
votes
Fixed

[Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when ad...

Entities Graphics

-

Sep 02, 2024

-

Version/s: 2022.3.45f1, 6000.0.18f1

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opens upActual result: The Editor crashes ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.