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Memory Profiler package not compatible with due to #ifdef in EditorUtili...
Reproduction steps:1. Open attached project "MemProfileCompatible"2. Observe Console window Expected result: No error is thrownActua... Read more
Build crashes when project has Hybrid Renderer V2 installed
Reproduction steps:1. Open the attached "case_1254422.zip" project2. Build and Run-- Observe the crash Reproducible with: Hybrid Ren... Read more
[WebGL] [InputSystem] 'ArgumentNullException' is thrown when using Input...
Reproduction steps:1. Open the attached project ("case_1254412-PerformPairingWithDevice.zip")2. Switch the build target to WebGL3. M... Read more
<CallDelay> Call appears when entering in PlayMode and causes performanc...
When profiling the Editor in 2020.1, a <callDelay> section appears highlighted in editor play-mode that causes a laggy experie... Read more
Editor crashes after opening up the project when there's a Shader Varian...
How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more
[MacOS] Performance regression when dragging nodes in ShaderGraph window...
How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more
[Shader Graph] The default size Main Preview window covers other areas w...
How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more
[Undo] Redo operation is named after a function not the Undo group name
How to reproduce:1. Open attached project "CheckRedoNamingStripped.zip" and scene "SampleScene"2. In Hierarchy, select "Custom" obje... Read more
[HDRP] AssertionException is thrown on resetting Camera component Render...
Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics S... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -> World Mixer -> Graphs and select one of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor