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1
votes
Fixed

Memory Profiler package not compatible with due to #ifdef in EditorUtili...

Package: Memory Profiler Package

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Jun 09, 2020

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Version/s: 0.1.0-preview.7

Reproduction steps:1. Open attached project "MemProfileCompatible"2. Observe Console window Expected result: No error is thrownActua... Read more

0
votes
Not Reproducible

Build crashes when project has Hybrid Renderer V2 installed

Package: DOTS Hybrid Renderer

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Jun 09, 2020

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Version/s: 0.5.1-preview.18

Reproduction steps:1. Open the attached "case_1254422.zip" project2. Build and Run-- Observe the crash Reproducible with: Hybrid Ren... Read more

0
votes
Fixed

[WebGL] [InputSystem] 'ArgumentNullException' is thrown when using Input...

Package: Input System

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Jun 09, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project ("case_1254412-PerformPairingWithDevice.zip")2. Switch the build target to WebGL3. M... Read more

0
votes
Duplicate

<CallDelay> Call appears when entering in PlayMode and causes performanc...

CodeEditors

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Jun 09, 2020

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Version/s: 2020.1, 2020.1.0b12

When profiling the Editor in 2020.1, a &lt;callDelay&gt; section appears highlighted in editor play-mode that causes a laggy experie... Read more

0
votes
Duplicate

Editor crashes after opening up the project when there's a Shader Varian...

Shaders

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Jun 09, 2020

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Version/s: 2019.3.15f1, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more

0
votes
Postponed

[MacOS] Performance regression when dragging nodes in ShaderGraph window...

Package: Shader Graph

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Jun 09, 2020

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Version/s: 2019.2.0b10, 2020.1.0b11, 2020.2

How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more

0
votes
Fixed

[Shader Graph] The default size Main Preview window covers other areas w...

Package: Shader Graph

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Jun 09, 2020

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Version/s: 9.0.0-preview.34

How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more

0
votes
Fixed

[Undo] Redo operation is named after a function not the Undo group name

Window management

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Jun 09, 2020

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Version/s: 2020.2.0a13

How to reproduce:1. Open attached project "CheckRedoNamingStripped.zip" and scene "SampleScene"2. In Hierarchy, select "Custom" obje... Read more

0
votes
Fixed

[HDRP] AssertionException is thrown on resetting Camera component Render...

HD RP

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Jun 09, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a14

Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics S... Read more

0
votes
Won't Fix

[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...

UI Toolkit

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Jun 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -&gt; World Mixer -&gt; Graphs and select one of t... Read more

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