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Not Reproducible
Votes
0
Found in [Package]
0.5.1-preview.18
Issue ID
1254422
Regression
Yes
Build crashes when project has Hybrid Renderer V2 installed
Reproduction steps:
1. Open the attached "case_1254422.zip" project
2. Build and Run
-- Observe the crash
Reproducible with: Hybrid Renderer 0.5.2-preview.4, 0.5.1-preview.18 (2020.1.0b13, 2020.2.0a15)
Not reproducible with: 0.5.0-preview.6 (2020.1.0b13, 2020.2.0a15)
Could not test with 2018.4 because there is not Hybrid Renderer package, 2019.4 - Hybrid Renderer V2 requires Unity 2020.1 or newer
Notes:
- the Player.log is spammed with the following errors: "InvalidOperationException: This should have been initialized by code gen" and "d3d11: multiple uploads in flight for buffer 000001F1077A9EA0 of size 67108864. Falling back to slow path"
- tested with Universal RP 9.0.0-preview.14
- does not reproduce with Hybrid Renderer V1
- reproducible with Burst compilation disabled
First lines of the stack trace:
0x00007FFA30EC60FC (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFA30DDCC4E)
0x00007FFA30DDCC4E (UnityPlayer) (function-name not available)
0x00007FFA3192C63C (UnityPlayer) UnityMain
0x000001F0E6C01D6F (Mono JIT Code) (wrapper managed-to-native) UnityEngine.ComputeBuffer:BeginBufferWrite (UnityEngine.ComputeBuffer,int,int)
0x000001F0E6C01F53 (Mono JIT Code) UnityEngine.ComputeBuffer:BeginWrite<Unity.Rendering.Operation> (int,int)
0x000001F0E6C01203 (Mono JIT Code) [C:\Users\bokken\Downloads\case_1254422_repro\case_1254422_repro\Library\PackageCache\com.unity.rendering.hybrid@0.5.1-preview.18\Unity.Rendering.Hybrid\SparseUploader.cs:218] Unity.Rendering.SparseUploader:Begin (int,int)
<...>
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Resolution Note:
Not reproducible in Hybrid Renderer V2 0.7.0-preview.24