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0
votes
By Design

Folder's name is not changed to an editing state in the Project Window w...

Project Browser

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Jun 15, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a15

How to reproduce:1. Create a new project using the default 3D template2. Navigate to the Project Window3. In the Project Window, sel... Read more

0
votes
By Design

OnTriggerEnter2D is not called when entering Tilemap collider from speci...

2D

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Jun 15, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more

0
votes
Fixed

[IMGUI] Hierarchy and Project window Overlaps when resizing the Package ...

IMGUI

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Jun 15, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b13, 2020.2

When Package Manager window is docked with Scene View, if Package Manager window resize then it cause Hierarchy window overlaps with... Read more

0
votes
By Design

Transparency has incorrect behaviour

Package: Scriptable Render Pipeline Universal

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Jun 15, 2020

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Version/s: 2019.4.0f1

How to reproduce:1. Create a new URP unity project.2. Use the sample scene3. Change Wood material used by the stud frame used in the... Read more

10
votes
Active

[Pixel Perfect] Canvas Render Mode: Screen Space - Camera jitters when c...

Package: 2D Pixel Perfect

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Jun 15, 2020

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Version/s: 4.0.0

How to reproduce:1. Open attached project "repro.zip" and scene "SampleScene"2. Enter Play mode3. Press A, D and observe the canvas ... Read more

8
votes
Fixed

2D Animation package has a compilation error when the Entities package i...

Package: 2D Animation

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Jun 15, 2020

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Version/s: 5.0.0

How to reproduce:1. Create and open a new project2. Install 2D Animation package3. Install Entities package Expected result: there a... Read more

0
votes
Fixed

Editor crashes when baking lights on static GameObjects if more than 2m ...

Progressive Lightmapper

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Jun 15, 2020

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Version/s: 2019.3.0f4, 2019.3.14f1

How to reproduce:1. Open the attached project "bakingBug.zip"2. Open "SampleScene" Scene3. In the Menu bar, go to Edit > Preferen... Read more

0
votes
By Design

Procedurally generated normals shade the mesh's material in two pieces/a...

Package: Scriptable Render Pipeline Core

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Jun 15, 2020

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Version/s: 7.2.0

How to reproduce:1. Open attached project "TestNormal20194.zip" and scene "TestNormal"2. In Scene view, observe the Quad from differ... Read more

0
votes
Fixed

References to Animation Clips in Blend Trees disappear when a new Animat...

Asset - Database

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Jun 15, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Download and open the attached project called "butterflies-e2.zip"2. Go to Assets/Anim/anne in the Project win... Read more

1
votes
Fixed

Cloth component behavior is altered when the frame rate changes

Cloth

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Jun 15, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

To reproduce:1. Open attached project ("case_1255801.zip")2. Build and run3. Observe the Cloth behavior in high frame rate4. Now cli... Read more

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