Search Issue Tracker
Color Picker and undocked Editor windows open on a different monitor tha...
How to reproduce:1. Create a new project2. In the Hierarchy select the "Main Camera" GameObject3. In the Inspector press on the "Cam... Read more
2D Tile's texture / sprite color is not updated when GetTileData color i...
How to reproduce:1. Open attached project "Chessers.zip" and scene "SampleScene"2. Enter Play mode3. Observe the two textures that a... Read more
[iOS][Metal] Shader compilation error when using half3[]
How to reproduce:1. Open the attached 01_Project.zip project2. Build for iOS and deploy the Xcode to the device Expected: The cube i... Read more
The Editor's 'hasUnsavedChanges' functionality loses changes when at lea...
How to reproduce:1. Open attached project "hasUnsavedChangesInvalidChanges.zip" and scene "SampleScene"2. Open Profiler Window3. Cli... Read more
[ECS] Error is thrown in the Player when project is built with Entities ...
How to reproduce:1. Open attached project "case1255997.zip" and Scene "SampleScene"2. Build the project3. Observe the error in the P... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D> Cube3. Drag the cube to Project window to make a Prefab4. Double... Read more
[GPUPLM] Crash in RadeonRaysMeshManager::RemoveGeometry while baking Ter...
-Editor crashes while baking Terrain game object using Progressive GPU Lightmapper.-Occurs on with NVIDIA GeForce GTX 1060 3 GB &... Read more
[HDRP] "Assertion failed on expression" exception thrown on creating new...
"Assertion failed on expression" exception thrown on creating new Project in HDRP Template Steps to Repro:1. Create a new Project in... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro:1. Open the attached project and 'Repro' scene;2. In the Lighting window press 'Generate Lighting' window;3. Wait unt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor