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[2D][SpriteShape] Exception thrown continuously when Undo operation is p...
When more than 2 Sprites are assigned to "Sprite Shape Profiler" and after that when Undo operation is performed then it causes the ... Read more
Double clicking on non-equal values and trying to type over them results...
How to reproduce:1. Open the attached project2. Select the two "Array" objects in the "SampleScene"3. Observe that the array values ... Read more
[Android][Vulkan] Crash on Samsung Note8 while running gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
Character Controller snaps downwards when the height needed to step on a...
How to reproduce:1. Open the attached "CharacterBug.zip" project2. Open the "SampleScene" Scene3. Select the "Capsule" GameObject in... Read more
[TMP] No warning is given for dynamic font's missing Glyph when "Disable...
Reproduction steps:1. Open attached project "TMPNoWarning" and scene "SampleScene"2. In Hierarchy window, select "Canvas" -> "Tex... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
[InputSystem] No errors are thrown when trying to use EnhancedTouch when...
Steps to reproduce: 1. Check 'ReflectDevicePropertiesScript.cs' to see that the "EnhancedTouchSupport.Enable();" line is commented o... Read more
[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[InputSystem][iOS] List of active touches gets cleared if there are more...
Steps to reproduce: 1. Select Scene "TestScene"2. Build & Run on iOS3. Select "Touchsceen" from device list at the top4. See tha... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS4. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
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