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[Stacks] Dragging a stack node into a group throws an error
Note: fix will need backport to 9.x.x Repro steps:1. Create a Universal Unlit shader2. Create an Add node3. Right click the add node... Read more
[Stacks] Changing targets in the internal inspector does not undo properly
Note: fix will need backport to 9.x.xRepro steps:1. Create a new Universal Unlit shadergraph2. change the targets in the internal in... Read more
[Stacks] Right clicking stack node while dragging it breaks UI; undoing ...
Note: fix will need backport to 9.x.xNote: ways to trigger this bug are:right clickingmiddle mouse clickingpressing escape Repro ste... Read more
Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce:1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main"2. Enter the Play Mode3. In the Game ... Read more
[Adaptive Performance] Standalone Provider & Settings asset does not sho...
-Standalone Provider & Settings asset does not show in AdaptivePerformanceGeneralSettings asset.-Workaround: Enable "Device Simu... Read more
[XR Plugin-in Management] Key and Value element does not add on changing...
Key and Value element does not add on changing array size/pressing "" in AdaptivePerformanceGeneralSettings. Steps to repro:1. Creat... Read more
Terrain trees are not being culled by the camera's view transform theref...
How to reproduce:1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"2. Enter Play mode3. In Profiler window, obse... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifical... Read more
[HDRP] Black and white spots appear on the Sprites when the exposure val...
How to reproduce:1. Open user's attached "HDRP Flicker Test" project2. Open the "SampleScene" Scene3. Look at the "New Sprite" GameO... Read more
Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Change a script, like "CameraFacing", to force a recom... Read more
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