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NullReferenceException error is thrown on selecting GeneralSettings pres...
NullReferenceException error is thrown on selecting AdaptivePerformanceGeneralSettings preset asset after deleting AdaptivePerforman... Read more
[Settings Window] Search bar flickers on enabling Device Simulator Provi...
Search bar flickers sometimes change its size on clicking after enabling Device Simulator Provider while AdaptivePerformanceGeneralS... Read more
Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...
Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more
[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete
Reproduction steps:1. Open the attached project2. Load the "SampleScene"3. Enter Play mode-- Observe the crash Reproducible with Bur... Read more
Physics.CheckCapsule method returns false when capsule is touching the e...
How to reproduce:1. Open the attached project "1257210.zip"2. Open the "Test" Scene Expected result: green wire sphere Gizmo is disp... Read more
[Timeline] Timeline Signal gets called twice when the Signal is in frame 0
Reproduction steps:1. Open the attached project "TimelineSignal.zip"2. In the Project window under "Scenes" open "SampleScene.unity"... Read more
Mesh is considered offscreen when a Cloth component is added
To reproduce:1. Open user's attached project2. Using Hierarchy window navigate to Polo_Shirt (FemalePlayer -> FemaleLP -> Tops... Read more
[Netcode] "Received a ghost with an invalid ghost type" errors spam afte...
How to reproduce:1. Open the attached "Cuirassiers.zip" project2. Open "Development" Scene3. Enter the Play mode4. Press Tab to star... Read more
[IMGUI] Editor crashes on Maximizing and Minimizing IMGUI Debugger windo...
On Maximizing and Minimizing IMGUI Debugger window with "Inspected View" is selected then it causes The Editor to crash, refer the a... Read more
Camera.ScreenToWorldPoint returns incorrect values when built in WebGL
How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor