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[PackMan] Package Manager dialog box is displayed empty when the error m...
How to reproduce:1. Download the attached project "1261282.zip"2. Extract the attached project to the path that is between 80 and 10... Read more
Mesh with VertexAttribute.Position format set to Float16 does not receiv...
How to reproduce:1. Open the user's attached "ProjectorFloat16-2020.1.zip" project2. Open the "SampleScene" Scene3. Observe the mesh... Read more
Backgrounds of Editor windows are changed to a texture when method Image...
How to reproduce:1. Open the attached project (case-1261247.zip)2. Enter Play Mode3. In the Game view press 'Button 1' to call Image... Read more
[DX12] Editor crashes on OpenAdapter12 when exiting Play mode and Image ...
Reproduction steps:1. Make sure Image Sharpening is enabled in the NVIDIA Control Panel2. Create a new project3. Change Graphics API... Read more
[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce:1. Open the attached project "tileBug.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, expand "TilePrefab... Read more
[HDRP] Lit Graph Master Node does not react to Ambient Occclusion input
How to reproduce:1. Open the attached project named "Case_1261225" (Link in the notes below)2. Open the "Daylight" Scene3. Open the ... Read more
[Android][Vulkan] Objects are not Instanced when accessing ambient color
Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more
[macOS] Red artifacts appear in the Inspector when entering the fullscre...
How to reproduce:1. Create a project with the default 3D template2. In the Editor, enter the fullscreen mode Expected result: No art... Read more
[VFX] Mesh Stripping doesn't test VisualEffect
If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more
[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...
How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal