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0
votes
Postponed

[Stacks] Some stack nodes are wider than they should be

ShaderGraph

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Jul 09, 2020

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Version/s: 2020.2.0a11

Repro steps:1. Use a project with HDRP2. Create a new HD Lit shader3. Go into the graph inspector and, under surface options, enable... Read more

0
votes
Fixed

[Stacks] Newly added master stack nodes have separators that should not ...

Package: Shader Graph

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Jul 09, 2020

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Version/s: Master (9f5e9796ac)

Repro steps:1. Create a new "Blank Shader Graph" and open it2. Add "Universal" or "HDRP" to the targetsExpected result: newly added ... Read more

0
votes
Fixed

Closing the Editor while there are unsaved Shader Graph changes does not...

Package: Shader Graph

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Jul 09, 2020

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Version/s: 7.0.1 - 10.0.0-preview.9

How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph file3. Open the graph and make some changes4.... Read more

0
votes
Duplicate

Playable.GetInputWeight() doesn't return the actual weight of a clip whe...

Package: Timeline

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Jul 09, 2020

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Version/s: 1.5.0-preview.2

How to reproduce:1. Open user's attached "TimelineCrossFadeIssues.zip" project2. Open "SampleScene" Scene3. Click on the "Timeline" ... Read more

0
votes
By Design

GameObject with no Rigidbody starts rotating when it's rotation is getti...

Physics

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Jul 09, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project "colliderBug.zip"2. Open the "SampleScene" Scene3. Expand the "Group" GameObject in th... Read more

0
votes
Active

Compile errors in DLLs are not treated as compile errors

Scripting

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Jul 09, 2020

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Version/s: 2020.2.0a16, 2022.3

1 I created 2 precompiled DLLs through VisualStudio: DLL2 references DLL12 I drag and dropped those DLLs to Unity project3 I created... Read more

2
votes
Fixed

Unity Hub doesn't work on Apple silicon devices

MacOS

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Jul 09, 2020

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Version/s:

Found in: Unity Hub 2.3.xFixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.co... Read more

0
votes
Fixed

C# compiler in Unity editor crashes when running on Apple silicon devices.

MacOS

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Jul 09, 2020

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Version/s: 2020.2

Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more

0
votes
Fixed

Modifying scoped registries in project manifest does not update Package ...

Packman

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Jul 09, 2020

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Version/s:

Modifying scoped registries in project manifest does not update Package Manager UI window because a UPM Resolve operation is not tri... Read more

2
votes
Duplicate

NullReferenceException when passing a NativeArray<Entity> to a struct

Package: Entity Component System (ECS)

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Jul 09, 2020

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Version/s: 0.13.0-preview.24

How to reproduce:1. Open user attached project "AStarErrorReport.zip"2. Open "AStarErrorTest" Scene3. Enter Play Mode and observe th... Read more

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