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1
votes
Fixed

SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle

Asset Bundles

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Jul 13, 2020

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Version/s: 2019.3.12f1, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Enter the Play Mode3. Click the "Restart" button to reload th... Read more

0
votes
Won't Fix

Application.isFocused returns true if the standalone player loses focus ...

Window management

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Jul 13, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download user's attached project "InputPlayground.zip"2. Inside the project folder, go to the Build folder and l... Read more

0
votes
Fixed

[HDRP] Undo color change while picker is open produces a warning

IMGUI

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Jul 13, 2020

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Version/s: 2020.1.0b16

On 8.2.0 and 10.0.0Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker)2) Hi... Read more

0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac2) Add a subsurface scattering material3) Enable the high quality in the HD asset Read more

0
votes
By Design

Lightmap is incorrect in Standalone with all LodGroups except Lod0

Shadows/Lights

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Jul 13, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "LightmapST.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Game view4. Build... Read more

2
votes
Fixed

Crashes on mono_class_init when entering Play Mode after recompiling scr...

Scripting

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Open a script in a code editor, modify it to recompile... Read more

3
votes
Fixed

[WebGL] [iOS 13] Application on browser crashes when trying to minimize ...

WebGL

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Jul 13, 2020

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Version/s: 2020.1, 2020.1.0b15, 2020.2

Reproduction steps:1. Open user's attached project and build it for WebGL 2 (read note 7)2. Host the built application (read edits f... Read more

0
votes
Fixed

[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes wh...

Package: Scriptable Render Pipeline Universal

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Jul 12, 2020

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Version/s: 8.1.0 - 9.0.0-preview.14

How to reproduce:1. Create a new URP Template project2. Set the used Graphics API to OpenGLES33. Right-Click in the project view and... Read more

55
votes
By Design

[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently

Package: Oculus XR Plugin

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Jul 12, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("1262597Repro.zip")2. Open "SampleScene" scene3. Make sure Scene and Game windows a... Read more

0
votes
By Design

Multiple Playmode Tests return different results when run in batchmode

Deployment Management

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Unzip the project2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are val... Read more

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