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Memory leaks when generating Auto Weights for a specific sprite in Skinn...
Reproduction steps:1. Open the attached project ("1263940.zip")2. Open "CharacterTest" scene3. Select "CaveMinerSkeleton_T" GameObje... Read more
[Editor] Tooltips of "Scenes in Build" always appear at the center of th...
On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video S... Read more
[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...
How to reproduce:1. Open the attached project named "Case_1263936"2. Open the Test Scene and enter Play mode3. Observe two meshes an... Read more
Crash on "Begin MonoManager ReloadAssembly" when opening a specific project
Reproduction steps:1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 202... Read more
Linux Editor returns the "O" key's KeyCode when the Space key is being p...
How to reproduce:1. Open the attached project (1263921.zip)2. Open the "SampleScene"3. Enter Playmode4. Press the spacebar5. Observe... Read more
[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...
Reproduction steps:1. Open the attached "1263916 repro" project2. Open Build Settings from File > Build Settings3. Make sure that... Read more
Creating a Render Texture throws Assertion Error when size is set to 163...
How to reproduce:1. Create a new project2. Right-click in the Project window and go to Create > Render Texture3. In the Inspector... Read more
Crash on mono_method_signature_checked when selecting a Context Menu opt...
Reproduction steps:1. Open attached project "1263906"2. Open scene "SampleScene" and script "AbstractClass"3. In the Hierarchy, make... Read more
[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...
Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached VideoBoundsMeshRoot Bone ... Read more
The "Component Name (Removed)" title bar in the Inspector is not cleared...
When a component is removed from the Prefab instance and it is unpacked then "Components label (Removed )" appears in the inspector.... Read more
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