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0
votes
By Design

[Profiler] Counter makes it look like profiler has "lost" data

Profiling

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Jul 21, 2020

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Version/s:

steps to repro:1. set the profiler capture limit in preferences to max (2000)2. open profiler3. profile edit mode for over 2000 fram... Read more

0
votes
Fixed

[XR Interaction Toolkit] Line Renderers jitter and their reticles move w...

Package: XR Interaction

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Jul 21, 2020

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Version/s: 0.9.4

Repro steps:1. Open attached project2. Build and Run on Quest3. Point both controllers over the UI Actual: The line renderers seem t... Read more

0
votes
Fixed

[HDRP] Save Scene pop up appears twice while restarting editor after cha...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

Save Scene pop up appears twice while restarting editor after changing the configuration to HDRP+DXR. Steps to repro:1. Create anew ... Read more

0
votes
Fixed

[Shader Graph] Unsave icon (*) does not disappear from the shader name o...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

-Unsave icon () does not disappear from the shader name on saving for HDRP shaders.-It disappears when saving shader twice.-It occur... Read more

0
votes
Fixed

Freeze/Crash with various stack traces when importing a specific PSD fil...

Asset - Importers

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Jul 21, 2020

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Version/s: 2019.3.0a12, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Download the user-submitted psd file(bASIC SPRITE.PSD)2. Create a new Unity project3. Import the psd file Expect... Read more

0
votes
Won't Fix

[IL2CPP] Build fails with multiple errors when building a specific proje...

IL2CPP

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Jul 21, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.1

How to reproduce:1. Open user's attached "AddressableTest.zip" project2. Make sure IL2CPP backend is selected (Edit > Player >... Read more

1
votes
By Design

[Encoding/compression] Baked lighting results in bright blocky artifacts...

Progressive Lightmapper

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Jul 21, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached 'URPDirectionalLightmapZeroDir.zip' project2. Make sure that your Target Platform is set to An... Read more

0
votes
Fixed

[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro:1. ... Read more

0
votes
Fixed

Console window: add Clear on Recompile option

Inspector Framework

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Jul 21, 2020

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Version/s:

Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more

1
votes
Fixed

[XR Interaction Toolkit] Custom reticle flickers when interacting with UI

Package: XR Interaction

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Jul 21, 2020

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Version/s: 0.9.4

Repro steps:1. Open attached project2. Build and Run on Quest3. Point the left controller which has a mesh based reticle to UI Actua... Read more

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