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Projects do not open when using Unity 2019.4.41 Editor version with Indu...
How to reproduce:1. Open Unity Hub2. Open a project with the 2019.4.41f1 Editor version Expected result: Project opensActual result:... Read more
"About Unity" window shows "Windows Store" near the licence type
How to reproduce:1. Create a new Unity project2. Go to Unity -> About Unity (or Help -> About Unity)3. Observe the Licence Typ... Read more
Crash on mecanim::skeleton::SkeletonSetDoF when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-114094.zip” project2. Open the “ExportedProject/Assets/Scenes/GameScene”3. Enter Play Mode... Read more
"Read more about the UI Builder" leads to a missing page
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. On the right, navigate to the UI B... Read more
Long project name in Splash Screen is cut off but not truncated
Steps to reproduce: Create a new Unity Project using a very long name Observe the Splash Screen Actual results: The project name is ... Read more
XR Interaction Toolkit XR Controllers are inverted by Y-axis when using ...
Reproduction steps: 1. Open the attached project “ReproProject”2. Connect a Meta Quest 3 device3. Put on the headset4. Enter into th... Read more
Object.Destroy takes unreasonably long when called on large prefabs
How to reproduce:1. Open the "UnityBug_DestroySlow.zip" project2. Build and run the project3. Open the Profiler4. Record the Player5... Read more
"(GetStatus) Cannot get non-existing progress id 5." error is thrown whe...
How to reproduce:1. Create a new empty URP project2. Make sure the Game View is focused3. Wait for the background tasks to finish4. ... Read more
[iOS] The "TouchScreenKeyboard.visible" reports "True" when the on-scree...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
[Android] RenderGraph errors when "Screen.SetResolution" is set in "Runt...
How to reproduce:1. Open the “ReproMinimalFinal.zip“ project2. Open the “SampleScene“ scene3. Enabled “Development Build“ in the “Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS