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Fixed
Fixed in 6000.2.7f1, 6000.3.0b5, 6000.4.0a1
Votes
0
Found in
6000.2.0b12
6000.3.0a3
6000.4.0a1
Issue ID
UUM-114810
Regression
No
Crash on ZwWaitForMultipleObjects when opening the same project more than once
Reproduction steps:
1. Open any Unity project
2. Open the same project again (make sure to open the identical project that's already running)
3. Observe the crash
Reproducible with versions: 6000.1.14f1, 6000.2.0b12, 6000.3.0a3
Reproducible on: Windows 10 (by users), Windows 11 (by users)
Note: Not reproduced by CQA
First few lines of the stack trace:
{noformat}0 ntdll.dll 0x7ffa40bb17a4 ZwWaitForMultipleObjects
1 KERNELBASE.dll 0x7ffa3e0d63b8 WaitForMultipleObjectsEx
2 KERNELBASE.dll 0x7ffa3e0d62bd WaitForMultipleObjects
3 Unity.dll 0x7ff926bc5b2c winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:355)
4 Unity.dll 0x7ff926bc5893 [inlined] winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:426)
5 Unity.dll 0x7ff926bc5893 winutils::CrashHandler::HandleCrash (PlatformCrashReporter.cpp:295)
6 Unity.dll 0x7ff92658e0ab winutils::ProcessInternalCrash (WinUtils.cpp:579){noformat}
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