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Building a project crashes when a Script Component has serialized array ...
How to reproduce:1. Open the attached project (NamedPropertyBug.zip)2. Click File -> Build and Run Expected result: the project b... Read more
[shuriken] multiple instances of sub emitter are created with the same n...
while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more
Crash when calling new Texture2D(16384, 16384, TextureFormat.RGBAFloat, ...
How to reproduce:1. Open attached project "Case_1267258"2. In the Menu Bar click Test -> Crashtest3. If the crash does not occur,... Read more
[URP 2D Renderer] ParticleSystem Color settings doesn't work with Partic...
How to reproduce:1. Open attached project "ParticlesLitBug.zip" and scene "SampleScene"2. In Hierarchy window, select Particle Syste... Read more
[IL2CPP]False variable values are received from delegates when delegates...
Steps to reproduce:1. Open users' attached project "TestRefDelegate.zip"2. Build it using IL2CPP scripting backend3. Notice that dis... Read more
In 2020.1 minimum HLAPI package version should be 1.0.6
When you upgrade the package from older versions to 2020.1+ minimum version of HLAPI package version should be 1.0.6. Read more
[iOS] "Linked away" exception when connecting Socket
Reproduction steps:1. Open customer's attached project in "New Unity Project.zip"2. Make sure your iOS device has an internet connec... Read more
WebGL Publisher package unavailable in Package Manager
Reproduction steps:1. Open Unity Editor2. In Package Manager window, search for "WebGL"3. Observe results Expected result: WebGL pac... Read more
Animation Window icons are pixelated on HiDPI screens
Steps to Reproduce:1. Find a HiDPI Moinitor2. Open any Unity Project3. Open Animation Window4. Select some Game Object, hit "Create ... Read more
CustomPassDrawer script is being called every time when the Editor is re...
How to reproduce:1. Open the attached "CustomPassDrawer" project2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor