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[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible
Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more
[MonoDevelop] "..UnitTestTextEditorExtension not found.." error message ...
Steps:1. Create a new project2. Create a new script3. Dbl-click on the script to open it in MonoDevelop==>Error message appears W... Read more
[LowPassFilter] Low pass filter's Cutoff Frequency cannot be animated
Steps to reproduce: 1. Open attached project2. Open scene "Cutoff_Filter"3. Open Animation window4. In hierarchy, select "Audio Sour... Read more
Creating new scene in OnDestroy crashes at GUIUtility_CUSTOM_Internal_Ge...
Steps to reproduce: 1. Open attached project2. In Project tab, select "Test.cs"3. Close Unity Editor and observe a crash Reproduced ... Read more
[OSX] Crash after attaching renderer to gameobject, 5.4 regression, in R...
Steps to reproduce: 1. Open Unity;2. Add empty gameobject (GameObject -> Create Empty);3. In the Inspector select Add Component -... Read more
Cannot apply icons to multiple objects at once
Steps to reproduce: 1. Open attached project "767976.zip"2. Open scene "repro"3. In Hierarchy, multiselect A and B objects4. In Insp... Read more
Bug reporter crashes if it's opened from Finder/Explorer
How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> U... Read more
[HLSLcc] Internal error communicating with compiler process when unused ...
Repro steps:1) Open the project2) Select VisualizeReceiver.shader3) Compile it only on OpenGLCore and make sure it's not skipping un... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[UNETServerDLL] Assert rises when user closes client after host was removed
Steps:1. Open attached project2. Run "Server.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button==>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other