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[Text] UI Text not batching correctly
To reproduce:1. Open attached project2. Play Main scene3. Enable Frame Debugger4. Notice that text is not batched into single draw c... Read more
Configurable joints compressing
To reproduce:1. Open attached project2. Play RagdollMeshCollider 1 scene3. When snowboard hits ground the players feet breaks their ... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
[PointEffector2D] Point effector is not working on Maximize
To reproduce:1. Open attached project2. Play bandom scene (make sure Maximize on Play is enabled)3. Stop scene4. Play again5. Notice... Read more
[UWP][WSA] scene starts with Unity splash screen
On UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same time as the... Read more
AnimatorControllerPlayable.PrepareFrame is called on culled animators
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, expand Audience and notice that there are 400~ obj... Read more
[Crunch] Applying PackTextures() to a crunched texture crashes in standa...
Steps to reproduce: 1. Open attached project2. Build and run itBuild crashes Note: Editor works fine Not reproducible: 5.2.4p1Reprod... Read more
Dropdown menu can only be opened once
Steps to reproduce:1. Create empty project2. Create Canvas element3. Add Dropdown menu element to Canvas element4. Play scene5. Open... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce:1) open the project2) scene 'Main'3) select cube in scene view4) shift+select sphere in scene view Expected: Both... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other