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votes
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"ArgumentOutOfRangeException" is thrown when using Japanese IME and rewr...

UI Toolkit Controls

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Mar 12, 2026

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Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a2

How to reproduce:1. Open the attached “IN-136967” project2. Open “IME Repro” window (Test > IME Repro)3. Change typing language t... Read more

1
votes
Won't Fix

HDRP shadows cast by Volumetric Clouds flicker when moving the Scene vie...

Lighting

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8

How to reproduce:1. Open the “IN-137007.zip“ project2. Open the “OutdoorsScene“3. Move the Scene view Camera around4. Observe the Sc... Read more

0
votes
Won't Fix

Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a scene with...

Scene Management

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Mar 12, 2026

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Version/s: 2022.3.74f1, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-136296” project2. Open the “SolarSystemScene“ (Assets > Scenes)3. Observe the crash Rep... Read more

0
votes
Active

Border is not rendered when transition-duration is set and border-color ...

UI Toolkit Graphics

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Mar 12, 2026

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Version/s: 6000.0.68f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/New Scene.unity” Scene3. Enter the Play Mode4. Under... Read more

0
votes
Duplicate

NullReferenceException errors are thrown in the console when adding Cust...

Upscalers

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Mar 12, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Open the attached project "IN-131487"2. In the Project window, navigate to the HDRP asset and enable the Dynamic... Read more

1
votes
By Design

URP Editor and Player perform worse than identical Built-in projects

SRP Foundation

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8

How to reproduce: Open the “Performance_BuiltIn_Project.zip“ project Open the “Scene_3cameras“ Scene Enter Play Mode and maximize th... Read more

0
votes
Won't Fix

[WinEditor] Setting the Editor UI scaling to 350% moves the Editor to th...

Native Editor Window Foundation

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Go to Edit -> Preferences -> UI Scaling3. Uncheck the "Use default desktop se... Read more

0
votes
Active

"Importer(PrefabImporter) generated inconsistent result" warning when re...

Asset Importers

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the “IN-137078” project2. In the Project window, right-click "Assets/Prefabs/P_CEL_Corrupt_Prefab_test.pr... Read more

0
votes
Won't Fix

[WinEditor] Setting the Editor's UI Scaling to the 100% moves all tabs i...

Native Editor Window Foundation

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new Unity project and make sure to have at least one editor tab on a second screen2. Go to Edit -> P... Read more

0
votes
Active

Light Type/Mode changes are not undone with "Ctrl+Z" shortcut when edite...

Search

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Mar 12, 2026

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Version/s: 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Go to Windows > Rendering > Lighting Search Observe the "... Read more

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