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ARSession.CheckAvailability() throws NullReferenceException when the obj...
Reproduction steps:1. Open attached project ("New Unity Project.zip")2. Open "SampleScene" scene3. Enter Play Mode4. Open Console wi... Read more
[VFX Graph] Multiple Properties are getting clipped on minimising probab...
In visual effect graph on creating 'probability sampling' operator logic node, Minimising its dropdown resulting multiple Properties... Read more
Memory Leak when setting a Shader Pass which name consists of 15 or more...
How to reproduce:1. Open the project from the attached file "DXRRamLeak.zip"2. Open the Task Manager3. Open the "SampleScene"4. Ente... Read more
Editor strips required debug information from assembly, causing debugger...
How to reproduce:1. Open user-submitted project (UnityVstuReport.zip)2. Open the SampleScene3. Open the NewBehaviourScript in Visual... Read more
Overwriting a Scene via package import deletes everything in it and clea...
How to reproduce:1. Download the user-submitted package2. Create a new Unity project3. Create a new Scene with a default name in the... Read more
Hyphen symbol is not allowed inside the InputField if the Content Type p...
How to reproduce:1. Open the attached "hyphenBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter a double-barr... Read more
Error is thrown when calling AssetDatabase.DeleteAsset or AssetDatabase....
How to reproduce:1. Open the attached "OnSceneView_DeleteAsset" project2. Open the "SampleScene" Scene3. Make sure that you have the... Read more
Editor crashes when removing elements in the Localization package tab
How to reproduce:1. Create a new project and add the Localization package to it (Edit the package manifest.json file by adding this ... Read more
Attempt to open a specific scene crashes Editor
Steps:1. Create a new project2. Add attached "SpeechUI.unity" scene3. Double-click on it to open==>Editor crashes Read more
"Failed copying file" error message appears while dragging file from Exp...
Steps:1. Create a new project2. Drag file (e.g. scene asset, 3d model, etc. ) from OS (Explorer in case of Windows) to the Editor==&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS