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[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...
Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more
Some Chinese characters are shown as not recognized when rendering with ...
How to reproduce:1. Open attached project "UIElement_test.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Observe rendered chine... Read more
[Android] The Grabpass does not work when the Blit Type is set to Auto
Reproduction steps:1. Open the user attached project "TestGrabPass.zip"2. Switch platform to Android3. In the Project window under "... Read more
Depth Buffer Offset value is converted to integer in calculations
How to reproduce:1. Open attached project "depthbuffer.zip"2. Open "SampleScene" scene Expected result: Notice that the green cube i... Read more
[Cinemachine] Transposer virtual Camera makes the Camera View jitter whe...
Reproduction steps:1. Open user attached project "CinemachineJitterIssue-2020.1.zip"2. In the Project window under "Assets/Scenes" f... Read more
MacBook Air 2020 kernel panics when Main Camera has Allow Dynamic Resolu...
How to reproduce:1. Open a new Unity project2. Select the Main Camera3. Enable "Allow Dynamic Resolution"4. Turn on the Game View wi... Read more
Error is thrown upon entering Play Mode when Tile Palette window is pres...
How to reproduce:1. Open the attached "1271740 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Select the "Gr... Read more
Animated Objects in Timeline are teleported to (0,0,0) Transform Positio...
How to reproduce:1. Open attached "Flap Adventure.zip" project and "Some" scene2. Enter the Play mode3. Select Director GameObject a... Read more
[XR][URP]Camera's Target Eye variable is not visible on the inspector
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1271733.zip" Project2. Select "Main Camera" GameObject in the... Read more
Particles are facing the Camera instead of up when they are played
How to reproduce:1. Open user's attached "New Unity Project4" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS