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Won't Fix

Votes

3

Found in

2018.4

2019.4.5f1

2020.2

Issue ID

1271729

Regression

No

Particles are facing the Camera instead of up when they are played

Visual Effects - Legacy

-

How to reproduce:
1. Open user's attached "New Unity Project4" project
2. Open the "SampleScene" Scene
3. In the Hierarchy select the "WaterFoam" GameObject (it's a child of the "WaterFoamObj" GameObject)
4. Play the Particle Effect in the Scene view

Expected results: Particles are facing up
Actual results: Particles are facing the camera

Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21

  1. Resolution Note:

    We've had a look at this but I think it's risky to try to change again, as it may cause new problems for other users.
    We did add a new stretch mode called Freeform Stretching. it's a checkbox under the Stretched Billboard mode, and allows rotation to be applied to the particles. Perhaps it can get you back to the same functionality as before.

Comments (2)

  1. frikic

    Aug 21, 2020 11:11

    Its a stretched billboard, so this option you mentioned is not available ;)

  2. akashdarshan99

    Aug 21, 2020 06:31

    Its not a bug, change the Renderer settings to world in here.

    https://ibb.co/fHkGJSs

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