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Votes
0
Found in [Package]
2.6.1
Issue ID
1271761
Regression
No
[Cinemachine] Transposer virtual Camera makes the Camera View jitter when tracking a Rigidbody GameObject with rotation
Reproduction steps:
1. Open user attached project "CinemachineJitterIssue-2020.1.zip"
2. In the Project window under "Assets/Scenes" folder open "SampleScene.unity"
3. Enter Play Mode and switch to Scene View
Expected result: Transposer virtual Camera does not make the Camera View jitter when tracking a Rigidbody GameObject with rotation
Actual result: Transposer virtual Camera makes the Camera View jitter when tracking a Rigidbody GameObject with rotation
Reproduces on: Cinemachine 2.6.1 (2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21)
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Resolution Note:
This is not a Cinemachine problem. The CM vcam is following your target smoothly, but the background jitters because the target is not being animated smoothly. You can prove this by turning off CM and putting the camera as a child of the capsule target.
So you need to look at your MyMovingObject script and debug why it is not giving smooth movement. You might want to ask on the physics forum.