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Undo-Redo of "Convert to prefab" operation crashes Editor
Steps:1. Add GameObjects with such structure "Root -> Child -> GrandChild" to Hierarchy2. Convert to prefab3. Undo4. Redo==>... Read more
Error messages are spammed in the Console when the CinemachineVirtualCam...
How to reproduce:1. Open the user's attached "Bug Test.zip" project2. Open the "testscene" Scene3. Select the "Main Camera" Prefab i... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more
[Particle System] Hidden particle system not unloaded when entering Play...
Reproduction steps:1. Open the attached project "PointCloudIssueSample.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
[Scene Template] Null reference exception is thrown on entering Play Mod...
On entering Play Mode with Scene Template window open in Project Settings throw Null reference exception in the console and Scene Te... Read more
[Android][IL2CPP] Forked threads from UnityMain inherit its properties i...
Repro steps:1. Open attached project2. Export a gradle project3. Open the project in Android Studio4. Build to an android device5. O... Read more
Linux Editor has low performace in Playmode on a new project
How to reproduce:1. Create a new project2. In the "Game" window press on the "Stats" button near the top right corner of the window ... Read more
[ShaderGraph] "ValidationConfig.json has no meta file" error appears whe...
Reproduction steps:1. Open attached project "New Unity Project" Expected result: No errors appear in the ConsoleActual result: "Asse... Read more
[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Hierarchy, select the "SecondCamera"3. In the Inspe... Read more
[ProBuilder] Created objects are instantly susceptible to repairing when...
How to reproduce:1. Open the attached "ProBuilder Merge Issues" project2. Open the "SampleScene" Scene from Assets > Scenes folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS