Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
9.0.0-preview.33
Issue ID
1272140
Regression
Yes
Blurry graphical artifacts are visible in the Player when building a HD RP project with Vulkan set as the Graphics API
How to reproduce:
1. Create a new project with the High Definition RP
2. Set the Graphics API to Vulkan (Edit -> Project Settings -> Player -> Other Settings)
3. Build the project (Edit -> Build and Run)
Expected result: no blurry graphical artifacts appear in the built version
Actual result: the built version has blurry graphical artifacts visible at the top of the screen and when quickly moving around the Scene objects
Reproducible with: 9.0.0-preview.33, 9.0.0-preview.54 (2020.1.4f1, 2020.2.0a13)
Not reproducible with: 4.1.0-preview (2018.4.26f1), 7.3.1 (2019.4.9f1), 9.0.0-preview.13 (2020.1.4f1), 9.0.0-preview.33, 9.0.0-preview.54 (2020.2.0a14), 10.0.0-preview.27 (2020.2.0b1)
Notes:
Not reproducible with Direct3D11, Direct3D12 Graphics API
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" error is thrown when swapping between built-in and URP depending on assets loaded out of asset bundles
- Objects receive a black outline in Ray Traced Screen Space Reflections
- NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
- Scene renders incorrectly when using RenderGraphUtils.AddCopyPass
- [URP] Searchable context menu instantly closes when attempting to open it
Resolution Note:
DOTS users should migrate to 2020.2 and HDRP 10. HDRP 9 is preview only for DOTS in 2020.1 and is now deprecated. For normal products HDRP 8 is the official supported one.