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[Input System] Controller isn't listed as one of Devices under Player In...
How to reproduce: 1. Open the user's attached project "UnityInputSystemTest.zip" 2. In the Project tab, open Assets/Scenes/SampleSce... Read more
Player Input Component doesn't update Default Map if the currently selec...
How to reproduce: 1. Open the attached user project “TestNewInputSystem.zip“ 2. Open Scene “TestScene“ (Assets/Scenes) 3. Select ... Read more
Adding a Binding to one InputAction element in a List adds the same bind...
How to reproduce: 1. Open attached project "inputTest.zip" 2. In the project window, go to Assets > Scenes and double-click "SampleS... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more
The context.interaction logs Multitap instead of Tap when clicked once
How to reproduce: 1. Open the attached "Multi-tap and tap input functionality (2019.3.15f1)" project 2. Open the Scenes/SampleScene ... Read more
[WebGL] [InputSystem] 'ArgumentNullException' is thrown when using Input...
Reproduction steps: 1. Open the attached project ("case_1254412-PerformPairingWithDevice.zip") 2. Switch the build target to WebGL 3... Read more
'OnDrop' event not called when 'IPointerDownHandler' is included
How to reproduce: 1. Open the attached “IN-81883“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Try to drag the “RedSq... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce: 1. Open the attached project ("UIToolkit Bug.zip") 2. Build And Run the Scene "test" on a touch-enabled device 3. ... Read more
[macOS][Input System] Disconnecting and reconnecting the first connected...
Reproduction steps: 1. Download and open the attached "GamepadBugTest.zip" 2. In the menu bar, press "Window" > "Analysis" > "Input ... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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