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Won't Fix

Votes

0

Found in [Package]

1.5.0

Issue ID

ISXB-418

Regression

No

Player Input Component doesn't update Default Map if the currently selected Action Map is deleted and the component's object is not Inspected

Package: Input System

-

How to reproduce:
1. Open the attached user project “TestNewInputSystem.zip“
2. Open Scene “TestScene“ (Assets/Scenes)
3. Select the “MyInputActions“ asset in Assets and press “Edit asset“ in the Inspector
4. In the MyInputActions window, right click on the “ActionMap“ Action Map and press “Duplicate“
5. Delete the old “ActionMap“ Action Map
6. Enter Play Mode

Expected result: No errors in the Console
Actual result: “Cannot find action map 'ActionMap' in actions 'MyInputActions (UnityEngine.InputSystem.InputActionAsset)'“ error in the Console

Reproducible with: 1.4.4(2020.3.45f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2), 1.5.0 (2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4)

Reproduced on: macOS 13.0.1 (Intel)

Notes:
- Selecting the “Capsule” GameObject in the Hierarchy and selecting Default Map to “<None>“ in the “Player Input“ Component gets rid of the error
- Also talked about in Unity Discussions: https://discussions.unity.com/t/cannot-find-action-map-player-in-actions-inputactionasset/901010

  1. Resolution Note:

    Thank you for your bug report.

    After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.

    The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.

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