Search Issue Tracker
[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...
Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more
Overridden OnInspectorGUI method is not called when using [CustomEditor(...
How to reproduce: 1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional... Read more
[Android] Player freezes when ReflectionHelper getMethodId is called on ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. Check the ... Read more
[Visual Studio] Project does not contain all .csproj files when "Generat...
How to reproduce 1. Open attached Unity project ("case_1211634-AsmDef_Bug.zip") 2. Enable Generate All .csproj files. 3. Close down ... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce: 1. Open the attached project "1347186.zip" 2. Make sure the Scene "WorldText" is selected 3. Build and Run to an A... Read more
[2022.2] “targetDisplay” doesn’t change the camera’s “Target Display” se...
How to reproduce: 1. Open the attached “TargetDisplay.zip” project 2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)... Read more
[HDRP] Mixed rect area lights cause lighting artifacts when baked in Sha...
Steps to reproduce: 1. Download the attached repro project (Shadowsmask_2020.2) 2. Open scene "Test" 3. Navigate to Lighting window... Read more
[OSX] Unity fails to ask camera permission and crashes on privacy violation
How to reproduce: 1. Open the "WebCam_Crash.zip" project 2. Open the "SampleScene" scene 3. Enter Play Mode Actual result: Unity cr... Read more
[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...
How to reproduce: 1. Open the "IN_45267" project 2. In the Build Settings "Run Device" dropdown select the desired device 3. Pres... Read more
[iOS] Player crashing when connecting external Display via USB-C port
Reproduction steps: 1. Open the project in "bug.zip" 2. Build for iOS 3. Connect an external display to the device using a USB-C por... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true