Search Issue Tracker

15
votes
Fixed

"Parser Failure: Expected closing '}'" error when creating ScriptableObject

Serialization

-

Aug 27, 2020

-

Version/s: 2019.4, 2020.2, 2020.2.0a21

Reproduction steps:1. Open attached project "ParseIssue.zip"2. In Project window, Right-Click -> Create -> Test -> press En... Read more

0
votes
Fixed

Crash after an Overflow in memory allocator when changing Particle Syste...

Visual Effects - Legacy

-

Aug 27, 2020

-

Version/s: 2019.3.0b4, 2019.4.4f1, 2020.1.0a4, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Add "Particle System" prefab to the scene4. Enter Pl... Read more

23
votes
Fixed

The Cursor is visible when Cursor.visible is set to false and new InputS...

Windows

-

Aug 27, 2020

-

Version/s: 2018.4, 2020.1.3f1, 2020.2

How to reproduce:1. Open attached "case_1273522.zip" project and SampleScene scene2. Enter the Play mode3. Keep the Cursor above the... Read more

0
votes
Not Reproducible

[V1 - V2 Regression] The mainObjectFileID value is not set when creating...

Asset - Database

-

Aug 27, 2020

-

Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open user's attached "mainObjectFileID test - 2019.4.8f1" project2. Create a "MyMaterial" Material by going to T... Read more

0
votes
Won't Fix

[Node] 'Look At' node throws assertions when it's 'From' and 'To' inputs...

Package: Visual Effect Graph

-

Aug 27, 2020

-

Version/s: 7.4.3

Repro steps:1. Add a Look At node2. Add a Vector3 node3. Connect the Vector3 into the 'To' input of the Look At node. Errors are thr... Read more

0
votes
Fixed

[Bug] Caching preprocessor does not recognize "'" or "`" characters in t...

Shader System

-

Aug 27, 2020

-

Version/s:

STR: Create a new until shader, add the following lines: #if 0#error Can't#endif Observe that the shader fails to compile after that. Read more

0
votes
Won't Fix

URP Assets, set in Graphics Settings on Runtime are not taken into accou...

Package: Scriptable Render Pipeline Universal

-

Aug 27, 2020

-

Version/s: 7.4

To reproduce:1. Open the attached project;2. Open ShaderVariantTool: Window> ShaderVariantTool;3. Make sure "level1" URP asset is... Read more

13
votes
Fixed

An error is thrown after re-building a library of previous Editor versio...

Window management

-

Aug 27, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2, 2021.1

How to reproduce:1) Create and open a new project in 2020.12) Select the Default layout3) Open the Profiler window4) Close the proje... Read more

0
votes
Fixed

[Memory Profiler] Editor throws error when renaming two snapshots to the...

Package: Memory Profiler

-

Aug 27, 2020

-

Version/s: 0.2.5-preview.1

How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more

0
votes
Fixed

[Memory Profiler] Confirmation message does not give enough information ...

Package: Memory Profiler

-

Aug 27, 2020

-

Version/s: 0.2.5-preview.1

How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.