Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.4.3
Issue ID
1273513
Regression
No
[Node] 'Look At' node throws assertions when it's 'From' and 'To' inputs have the same value.
Repro steps:
1. Add a Look At node
2. Add a Vector3 node
3. Connect the Vector3 into the 'To' input of the Look At node. Errors are thrown:
Assertion failed on expression: 'CompareApproximately(det, 1.0F, .005f)'
Assertion failed on expression: 'fRoot >= Vector3f::epsilon'
QuaternionToEuler: Input quaternion was not normalized
Assertion failed on expression: 'IsFinite(rot)'
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
Expected outcome: no errors.
Note:
- connecting an inline only causes the issue as it sets 'To' to (0,0,0).
Comments (1)
-
Jordylicious
Aug 29, 2022 22:59
"wont be looked at", hilarious.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
Resolution Note:
Small minor issue, won't be looked at (no pun indented).