Search Issue Tracker

1
votes
Fixed

[Windows] Check for updates window does not appear on startup

Windows

-

Sep 02, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.4f1

Check for updates window does not appear on startup even if Check for updates checkbox is selected. To repro:0. Precondition: in Edi... Read more

0
votes
By Design

Progressive lightmapper and Enlighten Baked GI results don't match

Progressive Lightmapper

-

Sep 02, 2020

-

Version/s: 2018.4, 2020.1.4f1, 2020.2

Reproduction steps:1. Open attached project "Progressive.zip"2. Open scene "Scene1", in Scene View, examine GameObjects3. Open scene... Read more

0
votes
By Design

[uGUI] Button does not get highlighted if it has been pressed at least once

uGUI

-

Sep 02, 2020

-

Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Open project in "ButtonHighlight.zip (25.8 KB)"2. Open SampleScene and enter Play Mode3. Highlight the button ... Read more

1
votes
By Design

[WebGL] Player crashes when calling Image.DOColor function from DG.Tween...

WebGL

-

Sep 02, 2020

-

Version/s: 2019.3.6f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "case_1274729-Project.zip" project's Scene labeled "Game Scene 1"2. Make a WebGL build3. Host ... Read more

0
votes
Fixed

Text from edited prefab's component does not account for bold style when...

Text

-

Sep 02, 2020

-

Version/s: 2020.1.0a5, 2020.1.3f1, 2020.2

Reproduction steps:1. Open attached project "TextPosition.zip" and scene "SampleScene"2. In Hierarchy window, select Canvas/Edited G... Read more

4
votes
Fixed

[Metal] [iOS] Screen is rendered black upon launch

Metal

-

Sep 02, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps:1. Open customer's attached project in "MiniDayZ2_MetalBug copy.zip"2. Build for iOS and deploy it to iOS applica... Read more

0
votes
Fixed

Project's Library gets corrupted when having a custom "Motion Vectors" S...

Scripting

-

Sep 02, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open a new project2. Create a Shader in the Project window (Create > Shader > Unlit Shader)3. Go to Edit &... Read more

0
votes
Fixed

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

-

Sep 02, 2020

-

Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce:1. Open user's attached "WebGL Compressed Texture Bug" project2. Select the "texture compressed" texture3. In the I... Read more

0
votes
Fixed

Sprite reference is missing when loading Scene from AssetBundle

2D

-

Sep 02, 2020

-

Version/s: 2020.3

How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more

0
votes
Fixed

NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...

Asset - Database

-

Sep 02, 2020

-

Version/s: 2019.1.0a12, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Set the Layout to 'Default' (Window -> Layouts -> Default)3. Inside the Assets dire... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.