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[Accelerator] -EnableCacheServer command line argument does not properly...
Reproduction steps:1. Setup a Unity Accelerator2. In the same machine, create a new Unity Project3. In Preferences -> Asset Pipel... Read more
[ECS] Static Game Objects' positions are incorrect in the Play mode when...
How to reproduce:1. Open the attached "BugReport.zip" project and "scene" scene2. In the Hierarchy window, toggle the checkbox to en... Read more
[Recorder] Image sequence has darker recorded image when Capture Source ...
Reproduction steps:1. Open the attached project ("1275398Repro.zip")2. Open "Scene1-Forest_2020-09-27_002" scene3. Open Recorder win... Read more
[Particle System] Particle trail from the Trails module deforms and twis...
How to reproduce:1. Open the attached "1275386 repro" project2. Open the "SamepleScene" Scene from Assets > Scenes folder3. Enter... Read more
[XR][Quest][Frame Debugger] Frame Debugger first freezes Unity, then bre...
Repro steps:1. Open SampleScene2. Press Play3. Note Game View is black4. Open Window > Analysis > Frame Debugger5. Press "Enab... Read more
[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...
Repro steps:1. Open attached project2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2020.... Read more
[URP] Scene camera does not respect settings of MainCamera
Repro steps:1. Open attached project2. Open SampleScene3. Note that Scene View has bloom4. Note that Game View does not have bloom b... Read more
[URP] Changing URP Asset settings breaks Mock HMD rendering until scene ...
Repro steps:1. Open attached project "1275347"2. Open "SampleScene"3. Enter Play Mode4. Toggle "Depth Texture" and "Opaque Texture" ... Read more
MaterialDescription Material Creation Mode causes materials to have SRP ...
How to reproduce:1. Download the tester-attached fbx model2. Create a new Unity project3. Import the URP package(but don't set it as... Read more
[Shader Graph] Icon missing at the time of creation in the Project window
Icon missing at the time of creation in the Project window Steps to Repro: 1. Create a new project in URP or HDRP Template2. Upgrade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS