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[HDRP] A black fading line appears at the right sides of the Game view d...
How to reproduce:1. Open the attached "Side Bloom" project2. Open the "SampleScene" Scene3. Open the Game view window (Window->Ge... Read more
[HDRP] Objects with Custom Pass Layer Mask does not becomes invisible wh...
How to reproduce:1. Open the attached project "case1277644" and scene "SampleScene"2. In the top right click on Layers dropdown4. Hi... Read more
Humanoid rig root is offset by several units when using Animation Rigging
How to reproduce:1. Open the attached "TestGrool.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game ... Read more
Opening Prefab from the prompt displayed when deleting 2nd level nested ...
How can we reproduce it using the example you attached-Open the repro project-Select the Jigsaw GameObject-Try to delete the Jigsaw.... Read more
[Hub] Installation failed error is thrown when adding an Editor version ...
1. Open Unity Hub and go to the Installs tab2. Click ADD and select any Unity version available there3. Click NEXT and then DONE4. D... Read more
ProBuilderMesh faces generated via script are not counted when using Pro...
Reproduction steps:1. Open user's attached project "SkatePrototypeV2.zip" and scene "TestScene1"2. In Hierarchy window, select "Ramp... Read more
BlendShape names are empty when they are with Unicode characters
How to reproduce:1. Open the user's attached "2018BUG.zip" project2. Open the "BUG" Scene3. Expand the "U_Chan" GameObject in the Hi... Read more
NullReferenceException is thrown when changing the Pivot Point of the pa...
How to reproduce:1. Open the user's attached "Probuilder Bug.zip" project2. Open the "SampleScene" Scene3. Create a new Probuilder C... Read more
Scene is unable to load in Player when Shaders fail compilation with Pos...
Steps to reproduce:1. Open the attached project "Case_1277442"2. Build it to Android3. Notice the black screen Expected results: Sce... Read more
Probuilder's Mesh is not updated after undo when Visual Effects Graph's ...
How to reproduce:1. Open the user's attached "Probuilder_Working.zip" project2. Open the "Cube" Scene3. Open the Probuilder window (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS