Search Issue Tracker
[Input System] Input Action gets stuck in the "Performed" state after fi...
Reproduction steps:1. Open the attached project ("case_1273033-PerformedAction.zip")2. Open the repro scene ("SampleScene")3. Enter ... Read more
Errors and inability to interact with window when docked and redocked
Reproduction steps:1. Open attached project "Charts.zip"2. In Menu, open Test/Test Window3. Dock the Test Window above the Game View... Read more
[UI] Packages disapear from Packman UI after downgrade
Unity Transport disappears from PackMan UI after downgrading it after changes in dependent Unity Netcode package. To repro:1. Downlo... Read more
Assets from Packages added via git do not appear in the Object Picker wi...
How to reproduce:1. Open the attached '1272963.zip' project2. In the Project window open 'UMP Git Extension' > 'Editor' > 'Res... Read more
[GPU PLM] OIDN produces noisy results
Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch)2. Make sure that lightmapper is set to ... Read more
[GPU PLM] Optix denoiser produces noisy results
Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch)2. Make sure that lightmapper is set to ... Read more
[PLM] Radeon Pro denoiser produces artifacts when using HDR lightmaps
Steps to reproduce: 1. Open any existing project2. Enable advanced filtering3. Select Radeon Pro as denoiser4. Bake the lighting5. O... Read more
[CPU PLM] Radeon Pro denoiser does not work
Steps to reproduce: 1. Open any existing project2. Make sure that lightmapper is set to Progressive CPU3. Enable advanced filtering4... Read more
[CPU PLM] Radeon Pro denoiser does not work and produces asserts
Steps to reproduce: 1. Open any existing project2. Make sure that lightmapper is set to Progressive CPU3. Enable advanced filtering4... Read more
[GPU PLM] Radeon Pro denoiser runs out of memory and crashes the editor ...
Steps to reproduce: 1. Open any existing project2. Navigate to the lighting window3. Make sure that lightmapper is set to Progressiv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs