Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a21
Issue ID
1272954
Regression
Yes
[GPU PLM] OIDN produces noisy results
Steps to reproduce:
1. Download and open PixarKitchen project (pull denoiser-trouble branch)
2. Make sure that lightmapper is set to Progressive GPU
3. Enable advanced filtering
4. Select OpenImageDenoise as denoiser
5. Bake the lighting
6. Notice that the output is still noisy in places
Notes:
- Regression introduced in: 2020.1.0a24
- Reproduces in: 2020.1.4f1, and 2020.2.0a19
- Does not reproduce in: 2020.1.0a11
- Has regressed some time after 2020.1.0a17
- Mostly affects the GPU lightmapper, although CPU lightmapper output also exhibits some noise
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment