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Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with...
Reproduction steps:1. Create a project with any template2. Install the “com.unity.test-framework.performance” package3. Turn off the... Read more
Sprite mask does not work when a project is opened with the "LastSceneMa...
How to reproduce:1. Ensure that the "LastSceneManagerSetup.txt" file is not present in the project’s Library folder2. Open the attac... Read more
SpriteSkin deformation system crash on burst_abort when disabling one mu...
How to reproduce:1. Open the attached “IN-131796” project2. Open the “SampleScene”3. Enter Play mode4. Rotate “Character A” using WA... Read more
My Assets in Package Manager appear empty when the search is cleared and...
How to reproduce:1. Create a new project2. Open Package Manager (Window → Package Management → Package Manager)3. Open My Assets4. S... Read more
Editor hangs when a huge mesh is used for CanvasRenderer
Reproduction steps:1. Open the attached “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter Play Mode4. Click th... Read more
Test Shader appears twice in Material Shader selection menu
Reproduction steps:1. Create a new Universal 3D template project2. Create > Material3. Select newly created Material and open Sha... Read more
ChildSafetyHandles grow indefinitely when repeatedly creating and dispos...
Reproduction steps:1. Open the attached "IN-129541-REPRO-V3.zip" project2. Open the “Assets/Scenes/Scene.unity”3. Open the Task Mana... Read more
Mouse input is not blocked when Steam Overlay is open
How to reproduce:1. Open the attached project "IN-133408"2. Build the project3. Add the build to Steam as a Non-Steam game by select... Read more
[MacEditor] Characters cannot be deleted when pressing delete button in ...
How to reproduce:1. Open the “IN-128774.zip“ project2. Navigate to “File → Build Profiles”3. Click “Build”4. In the pop-up “Save As“... Read more
Material renders differently than Shader Graph Preview when Fullscreen B...
Reproduction steps:1. Create a new Universal 3D template project2. Create > Shader Graph > From Template…3. Select “Fullscreen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed