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Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...
Reproduction steps:1. Open attached project "1280054"2. Open scene "numbers"3. In the Hierarchy, select "GUI"4. Enable it-- observe ... Read more
The return fixed4 statement causes an internal compiler error when one o...
How to reproduce:1. Create a new 3D Template project2. Import the attached shader named "TestShader"3. Select the shader and observe... Read more
[URP] [Metal] Camera stops rendering when a certain object is enabled in...
Reproduction steps:1. Open the project attached in Drive (look for "Drive project")2. Open L1_Apartment Scene3. Open Scene view4. Mo... Read more
AnimationClipPlayable.Pause() doesn't pause animations upon entering Pla...
Repro steps:1. Create a new project2. Import the attached asset package3. Open SampleScene4. Enter Play Mode Actual: The left row an... Read more
Assertion failed on expression: 'res == EAGAIN || !HasAbortingErrors()' ...
Investigation of the issue revealed that asset db was trying to insert into lmdb database, with a key that was longer that supported... Read more
[2D] Properties under the New Sprite Library Asset are overlapping on ea...
The UI from Inspector is distorted for the New Sprite Library Asset, Refer attached screenshot. Steps to repro:1. Create a new Proje... Read more
[2D][SpriteShape] Unable to create Sprite Shape Profile along with Argum...
On creating Sprite Shape Profile in the project window causes editor to throw ArgumentNullException, also Sprite Shape Profile doesn... Read more
Prefabs with Light Component are listed in the Light Explorer when the "...
How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more
Migrating from LWRP 2019.2.20f1 to URP 2020.1.0b5 causes ~38x increase o...
How to reproduce:1. Open the attached project "case_1280001-Project.zip"2. Go to the Build Settings (File->Build Settings)3. In t... Read more
[URP] Enum Keyword does not render the assigned value when Reference Suf...
How to reproduce:1. Open the attached "case_1279967.zip" project and bug scene2. Open KeyWord Shader Graph3. Expand Colors Enum KeyW... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS