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0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 7.3.1

Repro steps:1. Open attached project2. Switch build target to Android3. Build and Run the “Bug” on an Android device Actual: The two... Read more

0
votes
Fixed

Statistics window updates outside of the Play Mode when the Scene is upd...

Scene/Game View

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the user's attached "statstest" project2. Open the Scene "SampleScene"3. Open the Statistics window by pres... Read more

0
votes
Fixed

cancelling split with heightmap resolution < 33 deletes original tile be...

Package: Terrain Tools

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Oct 14, 2020

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Version/s: 3.0.2

Cancelling split with heightmap resolution &lt; 33 deletes original tile being split Steps1. use TerrainToolbox &gt; Create New Terr... Read more

0
votes
Duplicate

Brush Mask Filter: Height - UI accepts values outside of documented 0..1...

Package: Terrain Tools

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Oct 14, 2020

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Version/s: 3.0.2

Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more

0
votes
Won't Fix

[Material] Shader selection dropdown window flickers in Material

IMGUI

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Oct 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more

0
votes
Fixed

[URP] NullReferenceException error is thrown on clicking "Open in LookDe...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 0.0.0-preview.26, 9.0.0-preview.55

Unable to open LookDev window along with NullReferenceException error is thrown on clicking "Open in LookDev window" button in the I... Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene2. In the Toolbar, choose Bug/Bundle to build the... Read more

0
votes
Fixed

[Package Manager] Undo functionality does not work on making any changes...

Packman

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Oct 14, 2020

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Version/s: 2020.2.0a21, 2020.2.0b8, 2021.1

Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project2. Edit &gt; Proj... Read more

0
votes
Won't Fix

[ProBuilder] Element under Color Palette in the Vertex Colors window doe...

Package: Probuilder

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Oct 14, 2020

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Version/s: 4.4.0, 4.3.1, 4.0.2

Color Palette changes from Inspector don't update in the Vertex Colors window until the mouse cursor hovered on it, Refer attached v... Read more

0
votes
Fixed

[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...

Mobile Graphics

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Oct 14, 2020

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Version/s: 2018.4, 2018.4.26f1

How to reproduce:1. Open the attached "FilterModeTest.zip" project2. Make sure Android Target is selected in Build Settings3. Make s... Read more

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