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2
votes
Fixed

Crash on MissingMethodException when running a build

IL2CPP

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Oct 15, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1

How to reproduce:1. Open the user's attached project ("ReferenceConverterNotFound.zip")2. Build and run Expected results: The projec... Read more

0
votes
Fixed

[Particles] Prewarm can exceed Max Particles limit

Visual Effects - Legacy

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Oct 15, 2020

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Version/s: 2019.4

1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more

0
votes
Won't Fix

Wrong information in the tooltip displayed with a warning sign

Hub

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Oct 15, 2020

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Version/s:

Wrong information in the tooltip displayed with a warning sign Steps to Repro:1. Install Unity 2020.2.0b8 without Android Platform2.... Read more

2
votes
Won't Fix

[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the User's attached project ("UniqueShadowSimple.zip")2. In the Project window find "ForwardRenderer" asset... Read more

0
votes
Fixed

[Mac] DTK Unity Screen Freeze

MacOS

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Oct 15, 2020

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Version/s: 2020.2.0b6

Reproduces on Apple DTK beta 10 - open a blank Scene press play, stop play - duplicate Scene and then Unity and the Mac OS screen fr... Read more

0
votes
Fixed

Cancelling the Create new prefab and Create new variant dialogs while in...

Scene Management

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Oct 15, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a2

How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a cube and drag it into the Project Window to ... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the attached project named "Case_1285290"2. Open the SampleScene3. Observe the render texture in the bottom... Read more

0
votes
Fixed

[macOS] MeshRenderer.materials in Prefab becomes None when importing Uni...

Scene Management

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Oct 15, 2020

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Version/s: 2018.4, 2018.4.26f1

How to reproduce:1. Open the attached project "case_1285289-Project.zip"2. In the Project Window, select the "Natori" Prefab3. Open ... Read more

0
votes
Fixed

[Particles][URP] Default material shows warning in Inspector

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0

The default particle material shows a spurious warning in the material inspector.This is a copy of the Built-in bug: https://fogbugz... Read more

0
votes
Fixed

[Model Import] ArguementNullException thrown on resetting the Model afte...

Asset - Importers

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Oct 15, 2020

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Version/s: 2020.2.0a12, 2020.2.0b8, 2021.1

ArguementNullException thrown on resetting the Model after making changes in BakeAxisConversion Steps to Repro: 1. Create a new Proj... Read more

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