Search Issue Tracker
[Platform Toolkit] Clicking on the Achievement's Unlock Type text area d...
Steps to reproduce: Open the attached project Open the Achievement Editor Select the test2 achievement Click on the Unlock Type text... Read more
Player doesn't fill screen space in multi-window (split-screen) mode whe...
Steps to reproduce:1. Create a new Unity project2. Go to Project Settings > Player > Android > Resolution and Presentation2... Read more
Image's outer glow effect becomes blown out when the image is imported i...
How to reproduce:1. Create a new Unity URP project2. Import the attached "Example" image3. In the Inspector, set the Texture Type to... Read more
Unity Hub closes when trying to open a project that is already running
How to reproduce:1. In Unity Hub, create and open a new Unity project2. In Unity Hub, try to open the project that is already open3.... Read more
Geometry burn-in artifacts are visible when running a Web Build and GPU ...
How to reproduce:1. Open the attached "IN-135450" project2. Build and run for Web3. Click Play4. Wait for the cutscene to finish5. P... Read more
Memory leaks and FPS slows down when Modifying Camera.rect or Camera.pix...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Shadows (ShadowCaster pass) do not update when objects are resized in Pl...
Reproduction steps:1. Open the attached "IN-136078_PROJECT_FIX1.zip" project2. Open the “Assets/Scenes/SampleScene.unity” scene3. En... Read more
[IL2CPP] Application hangs when Assembly.GetName() is called from multip...
How to reproduce:1. Open the attached “AssemblyGetNameRepro.zip” project2. Build and run the Player with Android as the selected pla... Read more
Scripts do not have a changed icon in the Project and Inspector windows ...
Steps to reproduce:1. Open the attached “IN-135694.zip” project2. Navigate to the Project window3. Observe the “NewMonoBehaviourScri... Read more
Addressables AsyncOperation.PercentComplete returns innaccurate progress...
How to reproduce:1. Open the attached “IN-136986“ project2. Open the “SampleScene“ scene3. Open the Addressables Groups window (Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS