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Showing a progress bar in EnteredPlayMode will cause play mode to become...
*Steps to reproduce:* 1. Change Game View to Play Unfocused 2. Focus game view by clicking into it 3. Enter Play Mode with ... Read more
The Camera does not render correctly when the Camera.Rect() is changed a...
How to reproduce: 1. Make sure HDR is enabled on the device 2. Open the “IN-87674_repro“ project 3. Open the “OutdoorsScene“ 4. ... Read more
InvalidOperationException is thrown in Play Mode when Visual Studio debu...
How to reproduce: 1. Open the “IN-86938_repro“ project 2. Open the project in Visual Studio and in the upper tab select, “Attach t... Read more
Overblown outdoor lighting in HDRP on Intel Iris Xe GPU
PikPok players iare reporting a bug with overblown outdoor lighting in their Steam Demo. This only occurs on Iris Xe integrated GPUs... Read more
Awaitable.NextFrameAsync() fails to resume when invoked multiple times f...
Reproduction steps: 1. Open the attached “IN-88257” project 2. Open the “SampleScene” 3. Enter Play mode 4. Exit Play mode 5. O... Read more
Text input duplicates in the TextField when textField.isDelayed is set t...
How to reproduce: 1. Open the attached “IN-87799” project 2. In the Toolbar select “TextFieldTesting” → “ShowWindow” 3. Change yo... Read more
“AssetDatabase.GetMainAssetTypeAtPath" returns the incorrect type when u...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click on the “Assets/Test Object.asset” asset in the Project window... Read more
Editor silently crashes when switching platforms when Meta XR Core SDK i...
Reproduction steps: 1. Open the “ASDQWE” project 2. Open the Build Profiles Window (File > Build Profiles) 3. In the Build Profiles ... Read more
[Splines] The Spline gizmo becomes distorted when it is very far (over 1...
Reproduction steps: 1. Open the attached “IN-88277” project 2. Open the “SampleScene” 3. In the Hierarchy window, select the “Spl... Read more
Crash on Object::SetCachedScriptingObject when entering the Play Mode im...
Reproduction steps: 1. Open the “Test” project 2. Open the “Assets/InstantiateAsyncCopy/.unity” Scene 3. Enter the Play Mode 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings in URP ShaderGraph when using the Normal From Texture node
- 'Stack overflow' error logged in the Console when a script that has a lot of classes is compiled
- Memory Leak warnings are thrown when creating a new material
- The type selector in the UI Builder does not display primitive types when trying to select one in the "Select Type…" window
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit