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[Android] Scene fails to load in Play Mode or Player when Content Manage...
Reproduction steps: 1. Open the attached project "netcube" 2. Enter the Play Mode Expected result: The Scene’s objects are rend... Read more
Unity Crashes on MemoryProfiler::UnregisterAllocation when instantiating...
How to reproduce: 1. Open the "dots_crash" project 2. Open the "SampleScene" 3. Make sure that the “New Sub Scene” Scene is set a... Read more
Baked GameObjects in an Entity Subscene do not retain textures when the ...
How to reproduce: 1. Open the “ObjectRef.zip“ project 2. Open the “SampleScene” 3. Enable the “New Sub Scene“ Subscene in the Hie... Read more
Entity reference is set to random value when the reference is declared i...
Reproduction steps: 1. Open the attached project “EntityRemapDictionary” 2. Open the “Assets/Bug” Scene 3. In the Hierarchy windo... Read more
The Editor is stuck at "Application.Shutdown.CleanupMono" when closing t...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Wait for windows with country names and flags to load... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce: 1. Open the attached project "NanoshroomiaUnity.zip" 2. Select BacteriaTest>SibSubScene>Entity(59:1) in the Hier... Read more
[General] SetComponentForLinkedEntityGroup can not set linked group in s...
How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode 4. Observe the console w... Read more
Editor throws errors when importing the Entities package with 3D (Core),...
How to reproduce: 1. Create a new “3D (URP)” (or “3D Sample Scene (URP)”) project 2. Open the Package Manager window (Window > Pac... Read more
Code generation failure happens when using SystemAPI.Time.DeltaTime in a...
Reproduction steps: 1. Open project “DeltaTime” 2. Observe the Console window Expected result: no errors are thrown Actual res... Read more
"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...
How to reproduce: 1. Open the attached project "CubyRoad.zip" 2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PPtr<Object>::operator when undoing "Modern UI Pack" elements
- Crash on operator delete[] when Instantiating an Asset Bundle that references an another Asset Bundle with a MonoBehaviour
- Background Thread crash freezes editor when opening a specific scene
- Editor Menus text doesn’t update when Switching Editor language back to English
- "Atlas uncompressed. This can be caused by mismatch texture formats." is thrown when Paint Details is selected