Search Issue Tracker
InputSystem Hover function gets triggered when Standalone Builds are un-...
How to reproduce: 1. Open the attached “IN-29317.zip” project 2. Open the Player Settings (Edit → Project Settings → Player) 3. S... Read more
Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps: 1. Open the user's attached project 2. Open SampleScene in Assets/Scenes 3. In the Main Menu select Window->Anal... Read more
[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps: 1. Open project attached in "TestInputSystem.zip" 2. Build and Deploy to an AppleTV 3. Try navigating the button... Read more
NullReferenceException error is thrown when creating a Player Input Action
How to reproduce: 1. Open the attached "PlayerInput" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select the "GameObj... Read more
Errors are thrown in the Console when deleting multiple Bindings
How to reproduce: 1. Open the attached "1300506_Repro" project 2. In the Project window double-click on "New Controls" to open the I... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce: 1. Open the attached (Input Tester 2.zip) project 2. Open the "Input Tester" Scene -> enter the PlayMode 3. Press ... Read more
[InputSystem] InputSystem is not initialized when run in `-batchmode`
1) Run the Integration test `WindowsInput_RemoteDesktopMouseMovements_AreDetected` through utr or yamato 2) Notice the test fails du... Read more
Extra usage of system code and data is created when using the Input Syst...
How to reproduce: 1. Create a new project 2. Install the “Input System” package (Windows → Package Manager) 3. Open the project f... Read more
[InputSystem] Touchscreens Multi-Touch doesn't work when using a custom ...
How to reproduce it: 1. Open the user's attached project "inputsystem-multitouch-bug.zip" 2. Build and Run it on device 3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled