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InputActionReference's reading resets when InputActionMap has an action ...
How to reproduce: 1. Open the attached project "TestInputActionReference.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Build And R... Read more
Gamepad's Stick Up/Down and Left/Right does not work in a WebGL Build
Reproduction steps: 1. Open the user's attached "Rhythm Game 168.zip" project 2. Go to File > Build And Run 3. Move the left control... Read more
[Input System] Reading a gamepad trigger as a button produces inaccurate...
Reproduction steps: 1. Open project "InputSystem_TriggerIssue.zip" 2. Open the Scene "SampleScene" 3. Enter Play Mode 4. Press the r... Read more
Input from the keyboard is not working when the DualShock 4 controller i...
Reproduction steps: 1. Connect DualShock 4 controller to the PC 2. Open the SampleScene Scene in the attached project "DS4InputEvent... Read more
InputSystem.onAnyButtonPress.Call outputs errors in the Console when a b...
How to reproduce: 1. Open the attached "Input.zip" project from the Google Drive 2. Enter Play mode 3. Press any button and observe ... Read more
New Input System's Input Module component doesn't detect input on UI com...
How to reproduce: 1. Open the user attached project (VonNeuman.zip) 2. Make sure the "BrokenUI" scene is open 3. Enter Play Mode 4. ... Read more
[iOS] Touchscreen events count does not change when using screen if enab...
How to reproduce: 1. Open project "UnityInputSystemBugsRepro.zip" 2. Go to the Build Settings, choose iOS and deploy the app to a de... Read more
First button click is not executed in editor when window focus is lost
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Scene1' 3. Enter Play mode 4. Click on the button in t... Read more
Input System doesn't detect user input when 2nd user joins
How to reproduce: 1. Open the user attached "TestInputSystem.zip" project 2. Enter Play Mode 3. Press Enter to connect to Player 1 4... Read more
InputAction fields are not labeled correctly when they are inside of a S...
Reproduction steps: 1. Open the attached project 2. Select the "GameObject" GameObject in the Hierarchy window 3. Observe the Inp... Read more
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